Interface IExecutionEngine
Common interface for an Execution engine
Namespace: Ubiquity.NET.Llvm.JIT
Assembly: Ubiquity.NET.Llvm.dll
Syntax
public interface IExecutionEngine
Properties
TargetMachine | Gets the Target machine for this engine |
Methods
AddEagerlyCompiledModule(BitcodeModule, LLVMOrcSymbolResolverFn) | Add a module to the engine |
DefaultSymbolResolver(String, IntPtr) | Implementation of a default symbol resolver |
GetFunctionDelegate<T>(String) | Gets a delegate for the native compiled function in the engine |
RemoveModule(UInt64) | Removes a module from the engine |