Table of Contents

Method Equals

Namespace
Ubiquity.NET.Llvm.OrcJITv2
Assembly
Ubiquity.NET.Llvm.dll

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

Equals(SymbolStringPoolEntry?)

Compares this string with another to determine if they contain the same contents

public bool Equals(SymbolStringPoolEntry? other)

Parameters

other SymbolStringPoolEntry

Other entry to compare against

Returns

bool

true if the strings contain the same data or false if not

Remarks

information

A string pool interns the strings such that no two entries in a pool will ever be equal so this is only useful with entries from different pools.

Equals(ReadOnlySpan<byte>)

Tests if the span of characters for this string is identical to the provided span

public bool Equals(ReadOnlySpan<byte> otherSpan)

Parameters

otherSpan ReadOnlySpan<byte>

Span of bytes to compare this string to

Returns

bool

true if the spans contain the same data or false if not